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A custom RSS feed on co-op gaming for: Co-Op videogame news for .Warframe

older | 1 | 2 | (Page 3)

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    Along with some new tilesets and areas to explore, "The War Within" content update also includes new (versions of) enemies to fight (the Kuva Guardians), new weapons, new customization options, and a new mission type, Assault. The Kuva Guardians are still Grineer enemy types, but they wear heavier armor, are tinted differently, and employ different tactics for taking out you and your fellow space ninjas. The weapons include new dual pistols, the Twin Rogga, a new rifle, the Zarr, that is "akin to a sci-fi musket," and a new melee staff, the Kesheg. The new 'Assault' mission tasks players with a multi-stage mission that requires both stealth and some action in order to infiltrate a base and prevent an attack on the Tenno.

    Read More


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    Ok, so joking aside, this is some pretty creative design. The latest frame to join the space ninja ranks lets you create your own music that then gets played in-game when you use Octavia's abilities. The "Mandachord" allows you to build a song using percussion, bass, and melody tracks. Those tracks then provide the beats to Octavia's abilities, Mallet, Resonator, and Metronome. I can't speak to how well all that works out in the game itself, but the idea of it is really cool.

    Read More


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    This feels like Digital Extremes' first steps into transitioning Warframe into more of a shooter/MMO hybrid as the update brings it with some of those features most commonly associated with titles in the MMO genre (i.e., quest-givers, a social hub, non-combat activities like fishing). It's an ambitious step, as so much of the game is centered around taking on discreet missions with friends and, more-or-less, grinding away at those. With the addition of an open area where players can accept different quests, experience a full day/night cycle, interact with vendors and NPCs, and take on bigger/tougher foes (the Eidolons), there's more to see and do, which is enticing to long-time fans and newcomers alike.

    Read More


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  • 01/25/18--22:11: Warframe Stream Recap
  • One of the things I've always admired about Warframe is its movement system. Sliding into a group of foes while wielding a katana and doing a sick spin that slices them into meaty bits ALWAYS. FEELS. GOOD! It's only gotten better with time, too, as Digital Extremes has tweaked the graphics, made the movement system even more fluid, and made changes to how melee combat works. One of the bigger improvements to the game has been a revamp of the whole first couple hours and the tutorial. You are eased into systems much easier than before and certain things, like how to use mods, new weapons, Warframes, and other features, are introduced through the course of all this in a gradual fashion that's not overwhelming. Honestly, if you're looking for a fun loot-grind co-op game, Warframe is in a pretty good spot right now.

    Read More


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    Apologies in advance for the break in the middle where my kid decided to not only not sleep, but also to make a messy diaper. Parenthood is great, but there are some times...

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    UPDATE: As of May 10, 2018, this update is available for the PlayStation 4 and Xbox One versions of the game.

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    That's not all, though. The Canadian developers are getting even more ambitious this time around and revealed a new gameplay mode, currently titled "Codename: Railjack," where you and up to three buddies will all pilot a ship together as you engage in some real-time combat against A.I. enemies. What's more, you'll be able to hop into this mode directly from the Venusian landscape. However, don't get too excited just yet. While the "Fortuna" update is planned for a 2018 release (for the PC, at least), the Railjack mode won't be a part of that. It'll arrive sometime later.

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    New Warframe: Inaros is an ancient Egyptian themed warframe with a mummy aesthetic. His abilities (Desiccation, Devour, Sandstorm, and Scarab Swarm) concentrate on crowd control, health leech, and shield restoration. 

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    First off, the "Sands of Inaros" update has made its from PC to Xbox One and PlayStation 4.  Starting today, console players can explore the hypothetical, "what if the Egyptians made it out to space and were also super cool robots?"  This update brings with it the game's latest warframe, Inaros, who specializes in stealing his enemies' health via his control over sand and scarabs, or space-sand and space-scarabs, if you prefer.  The Orokin Moon tileset has also been revamped and expanded to include new tiles and mission types.  Finally, the Lesion, Mutalist Cernos, Dual Toxocyst, and Staticor weapons are now available for your dismembering pleasure.

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    During the almost hour-long panel, the developers briefly talked about the new "fairy" frame, which has yet to be named, and stated that she would use those razor-edged butterfiles you see floating around her as one of her powers. Additionally, she would have "floaty powers" and would be able to "shrinks down to attack normal-sized enemies." Along with those details, they revealed that the existing Warframe, Vauban, would be getting a Prime version and that they've got some new events planned for the year, which seem to include something to do with the Grineer's matriachs.

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    I haven't really followed the story of those universal ninjas too much over the past year, so I'm sure there's some significance to the dude in the futuristic/cyber gasa in there. I was more intrigued by the lady inside of the Mag frame and what it's like inside one of those things.

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    The War Within picks up where The Second Dream left off, answering questions about the Tenno that everybody and their buddy has been asking since last December. The cinematic quest includes more storyline to complete, along with new weapons, new enemies, and new secrets Digital Extremes promises to tease closer to launch. There's also a nice little trailer you can check out to put you in the mood.

    Read More


    0 0

    Along with some new tilesets and areas to explore, "The War Within" content update also includes new (versions of) enemies to fight (the Kuva Guardians), new weapons, new customization options, and a new mission type, Assault. The Kuva Guardians are still Grineer enemy types, but they wear heavier armor, are tinted differently, and employ different tactics for taking out you and your fellow space ninjas. The weapons include new dual pistols, the Twin Rogga, a new rifle, the Zarr, that is "akin to a sci-fi musket," and a new melee staff, the Kesheg. The new 'Assault' mission tasks players with a multi-stage mission that requires both stealth and some action in order to infiltrate a base and prevent an attack on the Tenno.

    Read More


    0 0

    Ok, so joking aside, this is some pretty creative design. The latest frame to join the space ninja ranks lets you create your own music that then gets played in-game when you use Octavia's abilities. The "Mandachord" allows you to build a song using percussion, bass, and melody tracks. Those tracks then provide the beats to Octavia's abilities, Mallet, Resonator, and Metronome. I can't speak to how well all that works out in the game itself, but the idea of it is really cool.

    Read More


    0 0

    This feels like Digital Extremes' first steps into transitioning Warframe into more of a shooter/MMO hybrid as the update brings it with some of those features most commonly associated with titles in the MMO genre (i.e., quest-givers, a social hub, non-combat activities like fishing). It's an ambitious step, as so much of the game is centered around taking on discreet missions with friends and, more-or-less, grinding away at those. With the addition of an open area where players can accept different quests, experience a full day/night cycle, interact with vendors and NPCs, and take on bigger/tougher foes (the Eidolons), there's more to see and do, which is enticing to long-time fans and newcomers alike.

    Read More


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  • 08/19/18--04:44: Warframe Stream Recap
  • One of the things I've always admired about Warframe is its movement system. Sliding into a group of foes while wielding a katana and doing a sick spin that slices them into meaty bits ALWAYS. FEELS. GOOD! It's only gotten better with time, too, as Digital Extremes has tweaked the graphics, made the movement system even more fluid, and made changes to how melee combat works. One of the bigger improvements to the game has been a revamp of the whole first couple hours and the tutorial. You are eased into systems much easier than before and certain things, like how to use mods, new weapons, Warframes, and other features, are introduced through the course of all this in a gradual fashion that's not overwhelming. Honestly, if you're looking for a fun loot-grind co-op game, Warframe is in a pretty good spot right now.

    Read More


    0 0

    Apologies in advance for the break in the middle where my kid decided to not only not sleep, but also to make a messy diaper. Parenthood is great, but there are some times...

    Read More


    0 0

    UPDATE: As of May 10, 2018, this update is available for the PlayStation 4 and Xbox One versions of the game.

    Read More


    0 0

    That's not all, though. The Canadian developers are getting even more ambitious this time around and revealed a new gameplay mode, currently titled "Codename: Railjack," where you and up to three buddies will all pilot a ship together as you engage in some real-time combat against A.I. enemies. What's more, you'll be able to hop into this mode directly from the Venusian landscape. However, don't get too excited just yet. While the "Fortuna" update is planned for a 2018 release (for the PC, at least), the Railjack mode won't be a part of that. It'll arrive sometime later.

    Read More


older | 1 | 2 | (Page 3)